Ma a parte la bellezza degli ambienti, le possibilità di gioco, svago, manca a questo mondo (almeno in questo momento) la possibilità (libertà) offerta agli utenti di Second Life, di essere creativi.
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14 anni fa
Ma a parte la bellezza degli ambienti, le possibilità di gioco, svago, manca a questo mondo (almeno in questo momento) la possibilità (libertà) offerta agli utenti di Second Life, di essere creativi.

Researchers at the University of Toronto and the University Health Network’s Centre for Innovation in Complex Care (CICC) have found that a wide array of health-related activity occurs in the three-dimensional virtual world of Second Life.
The web-based platform, is often used to educate people about illness, train physicians, nurses and medical students with virtual simulations, enable disease-specific support and discussion groups, fundraise real-life dollars for medical research, and to conduct research.
The group found that health-related activities in the virtual world have significant implications in the real world.
